Friday, December 28, 2007

EnB Emu Galactic Map


After about a years worth of research, countless cups of coffee, many a headache and several nights of Insomnia I've almost completed the EnB Emulators Galactic Map. The map shows all the sectors intended to be created over the course of the games storyline, it is in no way set in stone and doesn't indicate what will be in the emulator immediatly at public release, but it gives you an idea of what we are aiming for with the Galaxy. There has been a few revisons in places to accomadate the fact that the original storyline material we have access to has many conflicts in it. The map is at a standard desktop ratio for those that may want it for desktop images.




Monday, December 24, 2007

Progress on the Betaserver

Tienbau did some major changes on the serverside with the new Sockettest V0.99 and some other nice tidbits.
Improvements include:
Total overhall of moment system to the extend that now you should not be turned around after thrusting around a bit and starting an action like Mining or Warping. Combat movement and movement on thrusters is always energetic and the old system couldn't keep up. The new system does this flawlessly. Freewarp is now more accurate, so is overall control of your ship. You can park your ship nose to nose against another player now that's control.

Missles and Projectiles.
Yes they are in !! To play around with these go to starbase 10651 for projectiles and starbase 10151 for missiles.
When you dock at the before mentioned stations the missile and projectile skill will be enabled.

Getting a missle launcher or Projectile launcher.
For the missle weapon type in broadcast /createitem 2678 and for the projectile launcher /createitem 3050

Last item for Tienbau was refining of some GM commands that will be available for Devs and GM's some verry nice ones if i may add. GM's or Devs will be able to take over control of any object in game yes even planets stations and mobs.

Dima did some great work too. About 300 changes / updates / housekeeping in the Aux packets improving not only gameplay but performance for the aux classes.

Overall a very nice Update to the server and backend.